least one constructor, two methods and two fields. The fields should be private. Create a

Provide Java code for a simple class of your choice. Be sure to include at least one constructor, two methods and two fields. The fields should be private. Create a test class to constuct and call the methods of your class. Describe your class and demonstrate your code functions properly. Respond to other student postings by testing their Unique classes. —————————————————————————————————————————————————– *************THE “OTHER STUDENT’S POSTING**************************************************** /* * To change this license header, choose License Headers in Project Properties. * To change this template file, choose Tools | Templates * and open the template in the editor. */ /** * This program allows a user to create a circle object by defining its radius. * The class, Circle, allows a user to find the diameter, circumference, * and area of the defined circle. * @author Lincoln */ import java.util.Scanner; public class CircleTester { public static void main(String[] args){ //Declare radius variable placeholder. double radius; //Declare and initialize a Scanner object. Scanner keyboard = new Scanner(System.in); //Get radius from user. System.out.print(“Enter radius of circle: “); radius = keyboard.nextDouble(); //Create new Circle object. Circle circle = new Circle(radius); /*Call toString method which calls a getter methods: getRadius(), getDiameter(), getCircumference(), getArea()*/ String str = circle.toString(); //Print string; can also be printed via System.out.print or println circle.displayString(); System.out.println(); //Get new radius from user. System.out.print(“Enter radius of new circle: “); radius = keyboard.nextDouble(); /*Replace radius from same Circle object; testing setRadius(double r) method.*/ circle.setRadius(radius); /*Call toString method which calls a getter methods: getRadius(), getDiameter(), getCircumference(), getArea()*/ str = circle.toString(); //P

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rint string; can also be printed via System.out.print or println circle.displayString(); } } ————————————————————————————————————————————————- ************************SAME STUDENT’S “CIRCLE” CODING************************************************* /* * To change this license header, choose License Headers in Project Properties. * To change this template file, choose Tools | Templates * and open the template in the editor. */ /** * This program allows a user to create a circle object by defining its radius. * The class, Circle, allows a user to find the diameter, circumference, * and area of the defined circle. * @author Lincoln */ import java.lang.Math; public class Circle { //Declare and/or initialize fields. private final double PI = 3.14; private double radius, diameter; //Loaded constructor; requires radius parameter. public Circle(double r){ radius = r; diameter = radius * 2; } //Assessor/mutator methods. public void setRadius(double r)     {radius = r; diameter = radius * 2;} public double getRadius()           {return radius;} public double getDiameter()         {return diameter;} //Get circumference of the circle. public double getCircumference(){ return PI * diameter; } //Get area of the circle. public double getArea(){ return PI * (Math.pow(radius, 2)); } /*toString method for format/output; unnessary for printing, as displayString() method handles string creation, printing, and allocated memory deletion; TESTING PURPOSES ONLY.*/ public String toString(){ String str = “Radius of the circle: ” + getRadius() + “nDiameter of the circle: ” + getDiameter() + “nCircumference of the circle: ” + getCircumference() + “nArea of the circle: ” + getArea(); return str; } //Print/output toString. public void displayString(){ System.out.println(toString()); } } ——————————————————————————————————————————————————

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